Revolving around an adventurous mole's quest with friends to broker peace between humans and moles. Following the underground adventures of the charmingly optimistic young mole, Moley.
When Buttercup (the Queen’s dog) digs his way down into Moletown, he forms a bond with the Gardener.
Moley agrees to organize a town talent show, but when the level of actual “talent” in Mole Town is lacking, he worries the show will be a failure.
Moley is frustrated with his inability to do a crossword puzzle so he casts a spell with the aim of “knowing all the answers.”
Moley and his mom enter Mishmosh’s yearly science fair while the Gardener and Squirm plot to snag Manny.
Moley and Dotty find themselves trapped inside Mishmosh’s lab when his state of the art security system is activated.
Hurley, a giant boisterous adventuring mole who boasts of dangerous stories, comes to town looking to drag Moley on one of his adventures!
When Moley and Dotty spot Old Coot sneaking around MoleTown, Dotty can’t resist following. Soon they discover his secret tunnel, but all is not what it seems.
When a mysterious sighting breeds rumors of aliens in Mole Town, Moley and Dotty investigate in hopes of finding the truth.
When everything seems to be going wrong for Dotty, she takes Manny out on an adventure and runs into the Gardener, who plots to steal him!
When Mishmosh’s lab is flooded, Moley invites Mishmosh to temporarily stay at his burrow.
MoleTown is becoming lazy and so Dotty helps Moley exercise, giving the Gardener an idea, he sets up a Golf Course to trap Manny, but things don’t go to plan.
When Molieres travelling spectacular comes to MoleTown, it brings with it, a rather unique guest, which soon becomes very attached to Dotty.
When Moley finds an old Movie poster about a human hero, Manny's magic conjours up an entire world of action and adventure.
Mona Lisa is hosting an extravagant fashion show and she wants Moley to be the guest of honour, but what will Moley wear for the show?
Things take a dramatic turn when the Gardener and Moley magically switch places, leading to a very bored Moley and a very tired and frustrated Gardener.
MoleTown has a spectacular fun fair and at its heart is a huge ferris wheel created by Mishmosh, but after Manny speeds things up, Moley has to save the day.
Mrs Moley is directing a small play, with Moley cast as the hero, but his fear gets the better of him.
Moley and the Gardener each head off for a road trip, leaving Manny and Squirm home alone, but it isn’t long before the two of them take an adventure of their own.
When Mrs Moley needs a wardobe picking up from Miss Petunia, Moley and Dotty must figure out how they can transport the beast from the other side of town.
Dotty persuades Moley and Mishmosh to head out for a spot of camping, meanwhile the Gardener has his own plans.
Mystic Mole leaves Moley and Dotty in charge of the temple, meanwhile the Gardener hatches an ingenious plan to get his hands on Manny!
Moley and Dotty must track down the mysterious Beast of James Bay, meanwhile, the Gardener uses this opportunity to try out his new creature disguise to try and trap Manny.
It’s the anniversary of Café Moley. But Lester isn’t feeling himself, Moley conjures up a spell and they get sucked into Manny and go on a journey through Lester’s past.
All of MoleTown goes into a cleaning frenzy after Moley tries to explain why humans in the Great Above think dirt is dirty!
Moley tries to impress the new ambassador from MoleTown’s sister city, Moledonia, meanwhile the Gardener has schemed up a free tour in order to get his hands on Manny.
It’s winter in MoleTown and a mysterious snowy creature is roaming the Big Below, the Gardener uses this as the perfect opportunity to try and scare Moley.