Even for a giant seven-foot bear called Grizzly, it's not easy getting rid of a group of pesky lemmings, but it's all fun seeing them constantly try to outsmart each other with cheeky plans!
While falling, Grizzy performs a series of acrobatics that amazes the Lemmings.
Grizzy and the Lemmings end up lost after misplacing their jar of Yummy in a labyrinth.
Cosy Nest. Grizzy and the Lemmings are victims of inexplicable thefts.
Grizzy and the Lemmings use a frog with hypnotising powers.
Grizzy finds a compass that indicates the direction of one's own desires.
Grizzy finds a sceptre that covers anything it touches in gold.
The Lemmings find a strange card game.
The Lemmings discover a tree with chocolate spread sap!
The Lemmings get a magical Mayan disc that transforms them into mutants.
Grizzy and the Lemmings fight for the last jar of Yummy with magic Mayan bracelets.
While playing in Mayan Temple, the Lemmings set off a cosmic phenomenon.
Grizzy decides to teach the Lemmings how to behave in his presence.
The Lemmings and Grizzy collide with Santa's sled while fighting.
Programme on Demand. Grizzy confiscates the remote control device, but the Lemmings find another one.
Grizzy and the Lemmings get into super-fast snowmobiles and launch into a race.
The Lemmings and Grizzy clash over a choco granita recipe.
Grizzy discovers a special lamp that can compact organic elements.
The extraordinary animals from a tablet game come to life after the device explodes.
There is only one carrot left in the house, and both Grizzy and the Lemmings need it!
The Lemmings decide to free a spirit and send it to Grizzy.
The Lemmings find an ultra-modern glowing cabin they can use for their party.
The Lemmings try to destroy the statues of Grizzy, but he will not let them ruin his art.
A container full of Yummy? What a dream for Grizzy and the Lemmings.
After the Yeti's house is destroyed, the Lemmings are quick to point the finger at Grizzy.
Grizzy decides to adopt a coconut.
Badly Sprained Bear. Grizzy pretends to have a twisted ankle so that the Lemmings have to take care of him.
The Lemmings set up a mini-fair, but Grizzy steals the Lemmings' tickets.
The Lemmings play marbles, and it's driving Grizzy crazy.
Grizzy exchanges his indifferent fish with the Lemmings' affectionate and lively fish.
The Lemmings use cans and tins to build a beach slide, which annoys Grizzy.
The Lemmings turn into crab rescuers, but soon the house is full of them!
The Lemmings play pirates on a beached boat.
Grizzy and the Lemmings discover a school of crabs that live in an underwater city.
Grizzy’s Odyssey. It seems an epic battle took place in the cabin, and Grizzy is missing.
Grizzy struggles to pick coconuts, but the Lemmings find a magic conch.
Grizzy wants to watch TV, but the Lemmings prefer to have fun playing music.
A rocket carries the cabin into space.
Ready, Set, Bam! It's time for the racket game, where big scores mean big prizes.
The Lemmings adopt a cute insect that eats wood. And what's made of wood? The cabin!
The Lemmings organise a mega-party, leading to the cabin being invaded by bats.
The Lemmings activate the air conditioner's AI, causing it to fall in love with the fridge.
Grizzy finds a polar bear and realises they are from the same species.
The Lemmings discover an ancestral tree that casts maledictions.
Grizzy and the Lemmings discover a hidden mechanism on the Great Wall of China.
Grizzy creates a new Yummy-based recipe: choco-noodles.
An AI accidentally connects to Grizzy’s stuffed teddy bear, which comes to life.
Grizzy and the Lemmings fight over a silkworm.
Hello Grizzy? Here Lemmings! The Lemmings use all the electricity for their phones - now Grizzy can’t watch TV.
The Lemmings use magic Chinese lanterns for sound and light shows.
The Lemmings lay hands on an ancient console, and Grizzy is transported into the game.
Mask Time! The Lemmings find a mask that terrifies anyone who looks at it.
The Lemmings find a strange machine capable of duplicating things.
The Lemmings have fun jumping on a sheep, until Grizzy gets accidentally shaved.
The Lemmings find a book on Robin Hood and get inspired to steal Grizzy.
Grizzy finds a glove that can stop the Lemmings' magic stone balls.
Grizzy and the Lemmings are fighting over a crown.
After touching a mysterious tooth, a lemming turns into a were-lemming!
Grizzy uses a hen to protect some Yummy jars from the Lemmings.
Grizzy and the Lemmings fight over a jar of jelly that gets stuck in a high-up spot.
Grizzy and the Lemmings play a game: it's the Lemmings Knights v the Bear Magician.
The Lemmings find a magic hat that can transform them to match their costumes.
Grizzy's sample of Yummy is mysteriously crushed - but who is the culprit?
The cabin comes to life and wants to return to Canada without Grizzy or the Lemmings.