Dorothy is made princess of Emerald City by Queen Ozma after defeating the Wicked Witch.
When Lion, Scarecrow, and Tin Man wind up with a baby Woggle-Bug in their care, their parenting skills are put to the test, as is their friendship.
Dorothy inadvertently places an enchanted bell on Toto's collar. When it rings three times he's transformed into the legendary creature Ozsquatch.
When Scarecrow's pride stops him from admitting that he doesn't know how to build a Yellow Brick Bridge he creates a dangerous overpass.
General Jinjur uses Dorothy in her all-female army.
Wilhelmina searches for her lost broom.
Tired of being bullied, Dorothy and the gang challenge the Wheelers to a race -- the winner of which becomes legal owner of the Yellow Brick Road.
The Nome King transports Ozma's castle underground.
Lion's regular rounds as King of the Forest are thrown out of whack when he meets Devin, a boy who says he's a giant Munchkin.
The Wizard makes his return to Oz in the season premiere.
The Wizard strikes a deal with the Wicked Witch.
Dorothy and her friends are trapped in the crystal ball.
The Wicked Witch has taken over the Wizard.
Scarecrow leaves his friends to go to college.
Mitch, another resident of Kansas, turns up in Oz.
When Tin Man falls in with the dangerous Wheelers, Dorothy and the guys have to save him before he attempts to jump across Emerald Gorge.
The Wizard creates a homesickness device that goes awry.
The Wicked Witch tries to break into Ozma's magic vault.
Now that the Wicked Witch has lost her witch powers she must turn to Wilhelmina in hopes that her niece can help her get her evil magic groove back.
Frank & Lyman are stripped of their wings.
Dorothy uses some Kansas know how to corral a dangerous mob of creatures known as Hammerheads before they can destroy Emerald City's new museum.
When Wilhelmina temporarily loses her powers she has Frank and Lyman go undercover to try and get Dorothy's ruby slippers.
When the Wizard invents a magical device called the Predictalizer Dorothy thinks things have become a little too predictable.
The Witch tricks the Wizard into sharing his powers.
The legendary knight Sir Hokus arrives in Oz.
A spell changes the Wicked Witch into the Nice Witch.
The Tin Man is captured by creatures called Scoodlers.
A gardening project goes awry when the Wizard's spell causes the plants to come to life and attack the gang.
What? No Christmas in Oz? Dorothy introduces Oz to Christmas and of course Oz adds a few traditions of it's own.
The Witch Hunter has come to town after his ultimate prize the Wicked Witch of the West. Dorothy and friends are declared to be witches.
The Wicked Witch has kidnapped Santa in an attempt to steal his magic. Can Dorothy and her friends save Santa in time for him to save Christmas in Oz?
A Giant Robot short circuits and goes out of control.
After solving a mystery for the munchkins and feeding off of her love of hard-boiled detective movies Dorothy fancies herself a private eye.
When the Sisterhood of the Witch discovers the Wicked Witch has lost her powers a rival witch takes over her castle.
The Wicked Witch gives Ozma's unfunny Jester a laughing charm, which leaves Dorothy and crew helpless with hysterics.
When Dorothy and the gang find out Lion is in the Kingdom of Dreams and might never return, they go to rescue him.
Dorothy and her pals must keep a powerful magical relic, the Helmet of Ozmosis, from falling into possession of the Wicked Witch or the Wizard.
Dorothy and her friends must free Lion from the control of a power-hungry crown that has declared itself King of the Forest.
When Dorothy opens a Munchkin Elementary school Frank and Lyman tired of being treated like banana brains try to sneak in.
The gang sets out to catch a destructive mouse in the castle.
Marie, the Queen of the Field Mice, falls madly in love with the Cowardly Lion. But her ardent pursuit drives him into a trap set by the Wicked Witch!
Dorothy and friends must find a way through the Wicked Witch's giant blockade in order to make an important delivery to the Emerald City.
It's the annual Broomstorming Sweepstakes.
The Undertaker's realm under the rainbow is cluttered.
Lyman becomes an uncontrollable eating machine.
When Polychrome falls off the Rainbow and straight into Tin Man's arms, the gang must come up with a plan to get her back home.
The Wicked Witch uses a new wand on the Wizard.
Ojo thinks his luck has finally changed when he finds a treasure map that he hopes will lead him to riches, fame and fortune.
Jack Pumpkinhead has the Wizard change his head.
Woozy has been led astray and lost. His doppelganger is a Nome King powered Trojan Horse. Who would have thought Ozma would love him just the same?
The Wicked Witch hears wedding bells.
While the rest of Emerald City sleeps soundly, Toto takes a rescue mission into his own paws!
It's swashbuckling adventure on the high skies.