Young government agents Olive and Otto use math to investigate strange occurrences in their town. Olive and Otto learn not only how to solve problems but also about working together, communication and perseverance.
First Day, Part 1. Oscar interviews candidates to run the Odd Squad creature room.
First Day, Part 2. Oscar interviews candidates to run the Odd Squad creature room.
When the agents are transported to the future, they need to work out what day it is.
When the Odd Squad is asked to make a recruitment advert, Ms O proves difficult.
Midday in the Garden of Good and Odd. When things in town get covered in jam, the agents turn to Odd Todd for help.
When the agents go to lunch, they struggle to relax and to ignore the oddness.
Security agents Owen and Ohio secretly provide backup on a case so they can have a party.
Oscar Strikes Back, Part One. Oscar attends a gathering of Odd Squad scientists at Odd Squad Academy.
Oscar Strikes Back, Part Two. Oscar visits a gathering of Odd Squad scientists at Odd Squad Academy.
The agents must retrieve an unlucky coin before it causes the world to end.
When a new room opens up in headquarters, all the agents want a piece.
Getting a villain back to headquarters proves cumbersome when the tubes are down.
When every agent turns into a puppy, it's up to agent Ohlm to save the day.
Dr O gets an odd illness called the sillies.
The villains team up to break into Odd Squad headquarters.
The agents struggle to catch an odd creature.
The agents celebrate an important milestone in their partnership.
The agents try to determine what kind of creature will hatch from an egg.
The agents discover things are very different at Odd Squad at night.
Coach O determines which agents get to visit the unicorns in Cloud Town.
A virus that turns people into cakes spreads through headquarters.
The agents compete to win Agents of the Month.
Ms O gets kicked out of her office due to odd infestations.
The Odd Squad investigates strange events.
The agents try to escape from a time loop.
Questions. A villain sets off a backwards bubble.
Agents switch jobs with the maintenance department for a day.
The agents get trapped in a computer.
When Ms O gets trapped in a mirror, an opposite Ms O enters the real world.
The agents try to resolve a disagreement between Ms O and Oksana.
It's party time for all the new agents at Odd Squad.
Who Let the Doug Out? Delivery Doug needs help with an egg situation.
Agents recall how a beloved gadget helped them.
The agents bring someone with an odd problem back to headquarters.
Orchid's Almost Half-Hour Talent Show. The agents bring someone with an odd problem back to headquarters.
It's villain report card day at Odd Squad.
A villain steals Ms O's voice.
Partner Problems. The agents are called in to help when Ohlm and Orchid have problems working together.
Oona uses her Oonabots to fix an odd problem.
Odd Squad must go undercover to recover a stolen gadget.
Delivery Debbie goes undercover to stop a group of villains.
When Olympia finds out Dr O is leaving, she tries to throw the best goodbye party ever.
Special agents from the Big O's office threaten to shut down Odd Squad.
Oona meets Dr O's replacement.
The agents go to Negative Town to track a villain.
Oona must pass her lab director's test or risk getting kicked off Odd Squad.
Olympia and Otis are forced to babysit Baby Genius.
Oona tells the story of when she switched bodies with a fly.
Hands on a Desk Chair. When Ms O leaves on a mission, the agents compete to figure out who is in charge.
There's No 'O' in Obot. Otis and Olympia are stuck with a new robot partner.
Agents compete against rival Odd Squad agents to solve an odd problem.
Otis and Olympia investigate why people in town are stuck in slow motion.
Odd Squad and Villains work together to stop a giant robot.
The agents accidentally lose someone in headquarters.
Owen and new recruit Ozlyn wait out a storm while transporting a creature.
Where There’s a Wolf, There’s a Way. Otis and Olympia stop werewolf Olaf from turning back into a boy.
Otis struggles with his new high-tech agent’s jacket.
Deposit Slip-Up. Odd Squad builds an exact replica of the villain’s vault to intercept a jetpack.
Olympia tries to win back a stolen gadget on a villain game show.
Agent Olympia is not happy when an agent with the same name shows up at headquarters.
Total Zeroes. Ms O tells Olympia and Otis a story about a famous villain duo.
Olympia and Otis are tasked with calling a truce between feuding guests.
Ms O leaves headquarters in the hands of an unlikely crew.
World Turned Odd, Part 1. Oona, Olympia and Otis accidentally change the past, undoing every case they ever solved.
The agents try and stop baby Agent Orson from getting kicked off the squad.
Oona gets zapped into an alternate dimension.
Olympia discovers a secret about her partner.
Olympia discovers a secret about her partner.
The agents must come together to battle a common enemy.
The agents must come together to battle a common enemy.