Sarah lives with her best friend Duck, as they embark on amazing adventures together. Sarah learns new things and meets new people, all with Duck's help.
When Sarah and Duck race paper planes, they chance upon an exciting discovery.
Scarf Lady needs inspiration and Sarah thinks the hat museum is the perfect place.
Sarah and Duck are so keen to visit the art shop, they get there too early.
Sarah is keen to complete her sticker album, so sets off to see if her friends can help.
Sarah and Duck take an unexpected train trip whilst on their quest to buy some fudge.
Umbrella needs Sarah and Duck's help after he promises to put on a magic show.
Sarah, Duck and Flamingo arrange a nautical surprise for John's birthday.
Duck keeps oversleeping, so Sarah decides he needs his own alarm clock.
Scarf Lady introduces Sarah and Duck to a new game involving knitted sporting equipment.
Duck has some competition for Sarah's attention when a brand new toy arrives.
Sarah and Duck help Bread Man and Cake bake some very unique bread for Flamingo and John.
Rainbow gets to experience the night for the first time.
Scarf Lady's poetry records inspire a snowy train ride to the mountains.
When their favourite bench is in use, Sarah and Duck find other things to do in the park.
Sarah & Duck go to the aquarium to track down a waving fish.
After a night of strong rain, the Shallots set sail on a seafaring adventure.
Cake decides to teach Sarah and Duck how to decorate with icing.
Sarah's hat goes on an adventure without her, on top of a balloon.
Sarah is keen to adopt a sea creature, but doesn't get her first choice.
Duck is bored of his toy collection, so he and Sarah search for old toys in the attic.
Haircut. Sarah's hair keeps getting in her way, so it's time for a trip to the hairdresser.
Sergeant Sarah and Constable Quack hunt for a biscuit burglar.
Arcade Dance-Off. Stumbling across an arcade, Sarah takes on a dancing challenge with John.
Mars tries to fill in for a missing moon but needs a little coaching from Sarah and Duck.
Sarah and Duck try to help Donkey get his jumping confidence back.
When Rainbow has to go before finishing his story, the gang try to work out how it ends.
Sarah, Duck and Bug attempt to cycle all the way around the park.
Scarf Lady helps Sarah and Duck catch the fluffs and puffs to refill their pillows.
Sarah and Duck visit a castle, where they make an exciting discovery.
Music Lady needs Sarah and Duck's help with a music-loving stowaway.
Sarah and Duck learn all about Boo Night and attempt to make their own scary costumes.
Sarah and Duck are excited to visit the observatory to see a passing comet.
Sarah and Duck try to work out exactly what Scarf Lady has been knitting in her sleep.
When Umbrella gets left on the bus, Sarah and Duck head to the bus depot to find him.
Sarah is fascinated by some mysterious music coming from the hedge.
A patch of garden in the park needs some care, but where is the gardener?
The Haberdasher. When the zip on Sarah's hoodie breaks, Scarf Lady suggests a trip to the haberdasher.
Sarah and Duck join Scooter Boy at the cinema to watch his favourite film.
Sarah and Duck discover an amazing skating rink inside a giant snowball!
Sarah and Duck take the Shallots to see the Ribbon Sisters' family circus.