Five little monsters go on all sorts of fun adventures at their school with the help of their kind teacher Miss Grizzlesniff.
Inspired by Miss Grizzlesniff’s trip to the ‘Mushy Mara’, the monsters go on a safari.
At Happy Holiday Club, the monsters learn to make fire, shelter and gloop twists.
Yummble is making a circus, but his friends don’t want to perform.
When Wufflebump becomes the school 'number wizard', he causes counting chaos.
Wingston isn’t happy when Miss Grizzlesniff comes to look after him.
The monsters get lost on a school trip to the swamp.
Mee TV. When Growly’s Comet flies over the school, Meepa decides to film it.
When the monsters have a class party, Wufflebump and Icklewoo eat too many biscuits.
Icklewoo has missed a very important lesson on telling the time.
The monsters make ‘shoebox caves’ and put little models of their families inside.
Wufflebump is dreading the school disco because he’s too clumsy to dance.
The monsters build a float for the town carnival.
When the class enter a 'smelling bee', Wufflebump becomes a silly show-off.
Someone has shrivelled Mrs Twirlyhorn’s bog plant, so an investigation is launched.
Wingston wants to impress astronaut Fuzz Cauldron with his ant farm experiment.
Wufflebump accidentally gives Meepa his rare Golden Dragonpuff.
Pricklepig. The nature garden is invaded by greedy monster slugs.
When Yummble won’t tidy up, he turns into a messy monster.
Wingston makes Icklewoo feel so sad she turns blue.
Club Yummble. Yummble starts his own school club, but he changes the rules suddenly.
Slime Season. It’s slimy season, but Wufflebump won’t wear his wet gear.
When Meepa’s drawing gets a gold star, she decides to help the other monsters.
Yummble becomes 'Slimeboy', the superhelpful superhero.
Icklewoo accidentally creates a strange type of ‘super goo’.
The monsters go on a school treasure trail, but Wingston can’t solve any of the clues.
It’s Wingston's first time doing a hovering flap flutter, and he’s feeling a bit scared.