Fun-loving 10-year-old Ben Tennyson is back in this reboot of the popular animated series that originally aired from 2005-2008. He sets out on a cross-country adventure with Grandpa Max and cousin Gwen during the kids' summer vacation. Things take an exciting turn when Ben discovers the Omnitrix, a watch that transforms him into 10 heroic aliens. That opens up to him a new world full of extraterrestrial superpowers. Although Ben, Grandpa Max and Gwen use Ben's new powers for good, that doesn't mean he can't use them to get into some occasional superpowered mischief.
Ben learns about the possible existence of a mythical creature, the Quetzalcoatl, and takes it upon himself to find the feathered serpent on his own.
Team Tennyson help transport a caged Quetzalcoatl through the Yucatan jungle only to encounter a saboteur, LaGrange, who hijacks the precious cargo.
Team Tennyson's quest for the best pizza in Rome leads them to the Bugg Brothers and their latest culinary caper.
In Rome, Gwen takes Team Tennyson on a self-guided tour of the many ancient sites.
Ben must keep Tim Buktu from stealing a rare exhibit.
The Tennysons find themselves stuck inside an inescapable funhouse constructed by Zombozo. Ben goes alien and fights for escape.
Team Tennyson set off to find an alien item.
Ben and Gwen hear the rumour of an alien invasion.
Ben, Gwen and Max are brought face to face with Queen Bee.
Team Tennyson must save the Falls from Steam Smythe.
Ben, Gwen and Grandpa Max come face-to-face with Hex.
Ben gets a tough lesson on knowing his limits when he competes in a grueling obstacle race-- made even worse by the Weatherheads!
Ben, Gwen and Grandpa Max scramble to out manoeuvre Hex.
Ben is faced with the return of Forever Knight!
The Tennysons come across a natural pit with no bottom.
Team Tennyson trade campfire stories.
Ben completely ignores Gwen when she takes him to a family fun center, while Frightwig pushes Zombozo back into a life of crime.
Ben, Gwen and Grandpa Max find the Weatherheads using the towering turbines for their latest nefarious plan.
Ben and Gwen don’t want to go to the CD Library. Once Team Tennyson is there, Lord Decibel traps them inside and demands a ransom.
Hex mistakes an exclusive magic club for a top-secret Wizard society that snubbed him.
While in Tokyo, Team Tennyson learn that Japan's hottest new restaurant is being run by the Bugg Brothers as a nefarious scheme to make loads of money off an unsuspecting public.
While on a visit to the Sumo Slammers Amusement Park in Tokyo, Team Tennyson gets to watch a genuine sumo wrestling match as part of the Global Games.
Ben and Gwen are stoked to enter a skating competition.
At the Mojave Wind Farm in Texas, Max and Gwen plan to set Ben straight on his kooky ideas about how wind works.
At the dentist's office, Ben grows uneasy over the dentist's odd behavior and goes into hiding.
When Steam Smythe 'time travels' his way into a Renaissance Faire and kidnaps Max, Ben and Gwen must defeat him without breaking character.
Team Tennyson participates in the inaugural ride of the Sonitrain, the fastest train in the world.
Ben, Gwen, and Grandpa Max are on the road again and are supposed to be taking in the beautiful sights, but Ben refuses to put his video games away.
Team Tennyson go on a tour of the new Biggie Box Candy Store.
Team Tennyson get more than they bargained for.
Team Tennyson travel to the new Laser Town VR.
Ben, Kevin and LaGrange get stuck "outside of time".
Team Tennyson fight to stop Dr. Animo.
Team Tennyson break inside Area 55 to save Tim Buktu.