Unikitty is a kitty and unicorn hybrid who is full of endless enthusiasm and creativity, and is also the ruler of the kingdom. Her days are busy with royal responsibilities and adventure.
Richard's newspapers aren't selling so his friends pull out all the stops to put the printed word back on top.
Puppycorn doesn't want to grow up. To ease his woes Unikitty spends the day teaching him all the fun things about being an adult.
Dr. Fox accidentally transports the gang inside her brain, where they must control her movements to complete a dangerous experiment.
Score Creeper traps the gang in a fantasy role playing game where they must follow a complex set of rules to win their freedom.
After being bought at a charity auction Hawkodile is forced to spend the day as Old Lady Edith's personal bodyguard.
Puppycorn needs a lesson in how to be cool. The gang is more than happy to teach him until his coolness unexpectedly freezes the whole kingdom.
Hawkodile insists the Unikingdom is more dangerous than it looks and sets out to prove it by taking his friends on bodyguard patrol.
Hawkodile breaks his arm in a careless spill and lies to his friends about the accident to keep from looking bad.
An eccentric figure announces a contest to tour her marvelous ice pop factory sending the gang on a frantic quest to find the winning popsicle stick.
A relaxing beach day becomes an underwater adventure when Unikitty and her friends find a message in a bottle.
Dr. Fox’s plans to deliver donuts all over the Unikingdom are sidetracked by Unikitty’s reluctance to follow instructions.
Dr. Fox reprograms the P.L.O.T. Device to only generate boring events but the gang can’t help but add drama and excitement to every scenario.
When Hawkodile discovers his old enemy Eagleator has a new nemesis in his life the gang do all they can to get Hawk back on his foe’s radar.
Unikitty takes in a radioactive caterpillar and raises it like a baby, unaware of the havoc it will wreak as a full-grown adult.
Richard discovers his library books have been borrowed by Master Frown and sets off on a crazed mission to return the books before they’re overdue.
Dr. Fox catches a “common cold” and does everything in her power to cure herself, ignoring the gang's pleas that she takes the day off and rest.
Master Frown & Brock attend a friendship competition.
The gang infiltrate an escape room game center to thwart Score Creeper, but their former foe claims he only works there to pay the bills.
Unikitty accidentally invokes an ancient curse.
The gang can’t decide which of their candy is the best, so they turn it sentient and have it fight to determine the winner.
Unikitty throws an elaborate award show for the Unikingdom.
Unikitty and the gang secretly throw Master Frown the birthday of his dreams, but their efforts have lasting repercussions beyond Frown’s special day.
Following the events of Master Frown’s birthday, Unikitty and her friends form a resistance group to restore the Unikingdom.