Two aspiring warrior-heroes and a lively ghost girl refine the skills they need to take the place of an ageing monster-slayer by completing his odd, supernatural chores.
Witchy trades the archive room for a new broom with a view, leaving Pierce disenchanted.
The gang is in a sticky situation when Pierce's homemade slime swallows the whole town.
DJ Que's monster rap battles in the archive room just had a mic drop.
When Helsing swaps lives with Dracula, Que binge-watches his every move.
When living board game pieces create a dicey situation, Charlie had better prepare!
Law and order has a new face as the gang investigate mysterious slimings.
Transformed into a teenager, Helsing joins the school bullies.
Don't Trick. Pierce invites the neighbourhood - monsters included - to a Halloween party.
A magic genie lamp grants the gang their wildest dreams.
The gang prank call the world’s scariest monster, and now he wants revenge.
A sassy magic mop enlists the gang’s help with its bucket list.
Trapped in Que’s video game, Pierce’s reality just got graphic.
It’s major treble when a flushed singing monster gets stuck in the toilet.
Charlie wrestles with being just a chore boy when Que hosts a Monster Hunter Tournament.
A mind swap drives Charlie’s brain into a kettle and Snorp's into Helsing’s body!
When Snorp grows gigantic, the gang challenge a monster threatening a town of bugs.
After denting Helsing’s car, Que and Pierce rocket into space.
Helsing’s magic refrigerator unleashes a snowstorm and sets loose a hungry snow beast.
Helsing’s new security orb is in control of the house, and the gang give it a hard reboot!
Training Snorp proves catastrophic, leaving Charlie feeling frustrated.
When a wooden puppet claims to have changed, Pierce can’t see the wood for the trees.
Charlie and Que are happy about being stuck in a time loop until reality starts skipping.
The gang have mummy babysitting all wrapped up, until the Brat King steals their senses.
Things get out of hand when Charlie sneaks a monster into school.
When the archive room floods, the gang are up a creek without a paddle.
The gang try to scare Helsing by summoning powerful, interdimensional monsters.